Episode 4 of Love Live Sunshine has two new girls join the now official School Idol Club. Kurosawa Ruby and Kunikida Hanamaru were approached by Chika several times before, but they always turned her down. Now, however, they have taken the initiative to join. It wasn’t an easy road for either of them, however.
Anyone who has watched more than one iteration of the Pretty Cure franchise knows that there are many similarities from season to season. Consistent themes, structural repetitions, that sort of thing. When a franchise has a new entry every year for 13 years, it might not even be unfair to feel like you’ve seen it all before. However every Precure series brings something new, often in form of a new take on an old series staple. Last year’s series, Mahoutsukai Precure (aka MahoGirls), was in many ways the most unusual take on the franchise in a decade.
Lets talk about episode 49.
Almost all the villains in Persona 5 are based on real events that happened in Japan. Despite what the game claims at the beginning, this is not all fictional. To have such a high-profile game so blatantly show the underside of Japanese society is quite daring, and marks it as one of the most important games of recent years. However, the game is not perfect. One if its most persistent flaws is how it focuses so much on the villains, that their victims end up marginalized or forgotten in the process. Today we’re going to talk about one of these victims. Suzui Shiho. Spoilers after the jump, content warning for discussion of attempted suicide and rape.
Everyone comes into media with expectations. Its unavoidable. Even more so when its a new entry in a popular series. These expectations may be fulfilled, or they may fall flat on their face, but generally that is only on the audience itself. Sometimes, however, a work is seemingly aware of these expectations, going out of its way to give the audience what they want, or purposefully give them what they don’t. It is the rare work, however, that integrates these expectations into its own text, and using them to surprise the audience in ways otherwise impossible.
Persona 5, the long-awaited and quite well received newest entry in its series is one of those works. What did it do? Well, if you’ve played it you probably know, but if you don’t or don’t ever plan on playing it, lets talk about it. Major spoilers, of course, after the jump!
A while back we discussed Watanabe You, and her role as a traditional “Childhood Friend” character for Takami Chika. Childhood Friends thrive in a static environment, where they don’t have to confront their feelings for the protagonist. So stories with them almost always start with a disruption, very frequently the unexpected arrival of a new love interest. Enter Sakurauchi Riko.
The nature of humanity is, of course, a common theme in works of science fiction. It may even be considered one of the core purposes of the genre. Isaac Asimov famously explored this in his many stories, especially involving robots and androids. His “Three Laws of Robotics” have become so ingrained in the fabric of the genre that many people probably don’t know where they originated. Other authors and creators have approached the idea of the “humanity” of robots, of course. Today we’re going to talk about two videogames. Xenoblade Chronicles X and NieR: Automata.
Spoilers after the jump.
The idea of the “Childhood Friend” (Osananajimi, in Japanese) has long been a staple of anime and manga romance stories, particularly ones with a harem bent. They are, especially in popular consciousness, somewhat tragic figures. The girl who’s been by the hero the longest, but is never able to convey that she likes them as more than just a friend. Love Live: School Idol Project technically has had many “Childhood Friends”. Honoka, Kotori and Umi all knew each other for years before the story began, for example. However their is only one true “Childhood Friend” character in this franchise, Love Live Sunshine‘s Watanabe You